Work

I'm a professional game designer, editor, and leader. I try to keep my LinkedIn updated. If you're interested in hiring me, email contact@briebeau.com with the details of the job. My average rates are here.

Some of my work is available on the Originals page and available for purchase on my briebeau.itch.io. I also have some work on the Daedalum AP site, including my Monsterhearts skins and Clash.

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Game Publications, Design and Writing

Turn                                                                                                                               Current Work
Designer. Turn is a slice of life quiet drama about shapeshifters in small towns, exploring balance in identity and community.

Let Me Take A Selfie                                                                                                     December 2017
Writer and designer for a collection of games that use selfies for mechanics. Nominee for Indie Groundbreaker Awards of Most Innovative, Best Rules, and Game of the Year.

MonsterButts Gift Exchange                                                                                      December 2017
Designed and wrote a game for the Monster Butts zine created by Thomas Novosel.

HalcyonCity Herald Collection: A Masks Supplement                                           September 2017
Wrote Healing the Sick – Billing the Rich?, Intake’s Motives in Cancer Case, Doctor Kim Revealed: His Unbelievable Story, Goodbye to HMO’s? What is the Superhero Medical Plan? for the collection.

Ofthe Woods: Lonely Games of Imagination                                                                      May 2017
Writer, designer, and curator for the collection of lonely (single-player) narrative games.

Fate of the Remnants                                                                                     November 2015-Present
Developer and writer for non-player characters and some background fiction.

Various 200-word RPGs                                                                                                      2016, 2017
Designer of See No, Hear NoEat and Charon.

Baby Bestiary, Volume 2                                                                                                        2015-2016
Fiction writing for a fiction and content supplement for tabletop roleplaying games.

Bubblegumshoe                                                                                                                      June 2016
Writing support for drifts. 2017 Gold Ennie Award Winner for Best Family Game.

The Name of God                                                                                                                March 2016
Designed and wrote cards (fetishes) for Kickstarter stretch goals.

Indie Mixtape Series                                                                                                                       2015
Contributed small game to the Indie Mixtape collection.

No Country for Old Kobolds                                                                                             March 2015
Wrote & designed creatures for the No Country for Old Kobolds’ Guide to the Myriad Peoples of the Orbs, or an Observational Journal of Wondrous and Strange Peoples, or My Wandering Life and Friends. Text unreleased.

Sound of Water, World of Dew Companion                                                                     March 2015
Fiction writing for the tabletop roleplaying game World of Dew supplement, Sound of Water, specifically fiction and mechanics for Whispers of the Fox Woman.

Worlds of Catthulu, Gaslamp & Gearbox                                                                     February 2015
Design and writing for the tabletop roleplaying game Call of Catthulhu supplement, Worlds of Catthulhu on the Gaslamp & Gearbox steampunk themed scenario.

Baby Bestiary, Volume 1                                                                                                  January 2015
Fiction writing for a fiction and content supplement for tabletop roleplaying games.

Demon: Interface                                                                                                              October 2014
Wrote fiction and designed mechanics for the Demon: Interface story Time to Go.

Firefly: Smugglers Guide                                                                                                March 2014
Design of Reputation mechanic and Crewmember archetypes, as well as archetype flavor text. Released February 2015.

The Fate Codex - Life Locked                                                                                         January 2014
Short story for The Fate Codex: Life Locked. Volume 1, Issue 1.

FASA Games 1879 Line                                                                    November 2013 – January 2014
Fiction and flavor text, as well as development of character types, for the 1879 line. Text unreleased.


Game Publications, Editing 

Various 200-Word RPGs                                                                                                       2017-2018

Proofread Poet Glorious by Kimberley Lam and copyedited Ask & Accommodate by Jonas Richter.

Fate of the Remnants                                                                                          November 2015-2018
Serving as long-term editorial and developmental editor for the Fate of the Remnants roleplaying game project.

Worlds Without Master                                                                                                        2013-2018
Proofread and reviewed stories and games for Worlds Without Master by Epidiah Ravachol.

The Sword and The Loves                                                                                            December 2017
Editor of English translation, written by Antonio Amato at Mammut RPG.

Viewscream 2nd Edition                                                                                                        April 2016
Acted as the editor for Viewscream 2nd Edition with Rafael Chandler.

Lusus Naturae                                                                                                                     March 2015
Acted as the editor for Lusus Naturae with Rafael Chandler.

World of the Lost                                                                                                                March 2015
Acted as editor and proofreader for World of the Lost by Rafael Chandler, a supplement to Lamentations of the Flame Princess.

Rogue Comet (formerly RPG Society)                                                                                 2013-2014
Acted as an editor for RPG products for the RPG society on a periodic contracting basis.

The Last Candle                                                                                                             February 2013
Responsible for copy editing and proofreading The Last Candle adventure module.

Consultation

Lovecraftesque                                                                                                                        July 2016
Acted as mental health consultant in regards to how mental health is handled in the Lovecraftesque tabletop RPG.

Various 200-Word RPGs                                                                                                       2017-2018
Consulted for design on Poet Glorious by Kimberley Lam and design & disability on Ask & Accommodate by Jonas Richter.


Voicework, Dialogue, & SSML

SARA Virtual Personal Assistant for Carnegie Mellon University                          February 2013
Wrote dialogue for virtual personal assistant. Improved text-to-speech for virtual personal assistant by revising SSML (Speech Synthesis Markup Language).

Gattaibushido:FUSION! Mecha Pilot RPG Kickstarter                                         September 2016
Provided voicework for Kickstarter video, recorded samples for Nnedi, Bee, Layali, Miho, and Misty. 


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Education

MS from Duquesne University, Leadership (May 2018)
With Honors; GPA 4.0.

BS from Duquesne University, Organizational Leadership (May 2016)
With Honors; GPA 3.82

Experience 

Over ten years of professional administrative and editorial experience with training integrated into roles, with 7 years in corporate, 1.5 years in federal government, 2 years in academic student consulting and tutoring, and 1.5 years in academic student support. Experience with small business spread out over this period, as well. 

Full profile available on LinkedIn.

Skills

Game design, design, editing, writing, training, leading teams, project coordination, remote work, training writing, leadership remote training, developmental editing, proofreading, copyediting, technical writing, presentations, logo design, technical editing, branding, leadership theory. 

Microsoft Office Suite (Word, Excel, PowerPoint, Visio, SharePoint, etc.), Adobe Acrobat, Adobe Illustrator, Adobe InDesign, Adobe Premiere, Adobe Audition, Google Docs, Google Sheets, Google Forms, Google Slides, Discord, Slack, Skype, Google Hangouts, GoToMeeting.

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