Wednesday, July 24, 2013

My disappointment with Remember Me



So, I haven't finished Remember Me. It came out like two months ago, I know, what the hell am I doing?

Here's what.

I'm still interested in the story. I think it sounds fascinating. I still was interested in the art and the visual parts of the game. 

I fuckin' hate the combat. Like, if I did all other parts of the game, I'd be fine, but the combat is clunky and I failed so many times it took me four times as long to get through simple combat. I am slow on combat in general, and have trouble following combos (and the combos are so unclear in this game!).

It's bad enough that I'm considering asking +John Sheldon to play through it for me while I watch, since it's not an incredibly long game and I want to see the rest of the story. 

I'm just so disappointed. I wanted this game to succeed. The marketing was too little and the execution isn't good enough. It makes me angry because this game had a lot of good going for it in the beginning and because they could have made a big impact if the game had just been better and if they'd marketed more effectively. 

Sigh. 

Feel free to comment below with your own stories of disappointing games (or comments about Remember Me specifically). 



THOUGHTY LOGO © JOHN W. SHELDON 2010. USED WITH PERMISSION. UNAUTHORIZED REPRODUCTION STRICTLY PROHIBITED.
ALL CONTENT WITHIN THIS BLOG AND ANY OF THE ALTERNATE SITES LINKED ARE SUBJECT TO FAIR USE UNDER U.S. COPYRIGHT LAWS. THE OPINIONS AND CONCLUSIONS WITHIN THIS BLOG ARE THOSE OF THE AUTHOR ONLY, UNLESS OTHERWISE STATED, AND ARE NOT INTENDED TO REPRESENT ANY CORPORATION OR OTHER ENTITY.

Monday, July 8, 2013

Monsters - Doppler



Doppler


One of the most frightening things for many people, next to public speaking, is to have their identity - their personhood - taken away and used for nefarious purposes. That’s what the Doppler is all about. They can duplicate any living being down to DNA with ease and accuracy.


Dopplers in their natural state are long-limbed, light grey creatures that are about 7 foot tall. They are emaciated. Each hand has three long claws, and each foot has two short claws with a third larger, curved claw. Their legs are shaped like a dogs leg, to enable them to leap higher and run on all-fours if they prefer. They are intelligent, but not very smart unless they are mimicking someone who is more intelligent. Their eyes are small slits in their face, and they have no nose. Their ears are shaped similar to bat ears, and they are nearly as large as the head of the Doppler.

The Doppler has found its pray, by Emily Vitori


Dopplers find their prey by using echolocation - above human hearing, but able to be heard by many other creatures. They do not need to touch their victims - they only need to get near enough to them to identify them with their screeching, and then they can easily replicate their form. Like Hanging Men, Dopplers rest in peripheral vision, normally undetected by humans. They often take the form of furniture or small animals to track people. Their goals with their mimicking are varied, from hired identity theft to personal desires for a human body.



Today's art is by Emily Vitori. Thanks to Emily for her contribution to the project! 


Note: If you decide to use any of the monsters in a campaign, please let me know! I'd like to see how they work out.







THOUGHTY LOGO © JOHN W. SHELDON 2010. USED WITH PERMISSION. UNAUTHORIZED REPRODUCTION STRICTLY PROHIBITED.
ALL CONTENT WITHIN THIS BLOG AND ANY OF THE ALTERNATE SITES LINKED ARE SUBJECT TO FAIR USE UNDER U.S. COPYRIGHT LAWS. THE OPINIONS AND CONCLUSIONS WITHIN THIS BLOG ARE THOSE OF THE AUTHOR ONLY, UNLESS OTHERWISE STATED, AND ARE NOT INTENDED TO REPRESENT ANY CORPORATION OR OTHER ENTITY.